{"product_id":"html5-game-development-by-example-second-edition-make-the-most-of-html5-techniques-to-create-exciting-games-from-scratch-paperback","title":"HTML5 Game Development by Example - Second Edition: Make the most of HTML5 techniques to create exciting games from scratch - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eThomas Mak\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eMake the most of HTML5 techniques to create exciting games from scratch\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eKey Features\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e- Get to grips with the latest HTML5, Canvas, CSS, and JavaScript techniques\u003c\/p\u003e\u003cp\u003e- Learn to create exciting puzzle games, action games, multiplayer, and Box2D physics\u003c\/p\u003e\u003cp\u003e- A task-based approach to achieve practical skills required for game development\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBook Description\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eThis book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWhat you will learn\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e- Build realtime network multiplayer games\u003c\/p\u003e\u003cp\u003e- Add physics to your canvas games by using the Box2D physics engine\u003c\/p\u003e\u003cp\u003e- Build a CSS3driven card game with transform and 3D flipping effects\u003c\/p\u003e\u003cp\u003e- Learn to add sounds to your games\u003c\/p\u003e\u003cp\u003e- Make a drawing tool in Canvas\u003c\/p\u003e\u003cp\u003e- Create multiple layers in a canvas game\u003c\/p\u003e\u003cp\u003e- Store game data persistently by using local storage\u003c\/p\u003e\u003cp\u003e- Use sprite sheets to create framebased animation\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWho this book is for: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eThis book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eTable of Contents\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e- Introducing HTML5 Games\u003c\/p\u003e\u003cp\u003e- Getting started with DOM based games\u003c\/p\u003e\u003cp\u003e- Building a memory matiching game in CSS3\u003c\/p\u003e\u003cp\u003e- Building an untagle game with canvas and drawing API\u003c\/p\u003e\u003cp\u003e- Building a canvas game masterclass\u003c\/p\u003e\u003cp\u003e- Adding sound to your game\u003c\/p\u003e\u003cp\u003e- Using local storage to store game data\u003c\/p\u003e\u003cp\u003e- Building a multiplayer draw and guess game with web sockets\u003c\/p\u003e\u003cp\u003e- Building a physics car game with box2d and canvas\u003c\/p\u003e\u003cp\u003e- Deploying a game\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 354\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.74 x 9.25 x 7.5 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e June 30, 2015\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":71285636792573,"sku":"9781785287770","price":80.42,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/3414\/0157\/files\/jCyFjlNY0g9781785287770.webp?v=1789192821","url":"https:\/\/booktolia.com\/products\/html5-game-development-by-example-second-edition-make-the-most-of-html5-techniques-to-create-exciting-games-from-scratch-paperback","provider":"booktolia","version":"1.0","type":"link"}